THE USE OF BUSINESS GAMES IN THE PROFESSIONAL TRAINING OF FIREFIGHTERS

Author(s): Karapuzikov A.A., Muraev N.P.

Rubric: Methods and technologies of training and education

DOI: 10.21777/2500-2112-2026-1-60-67

Release: 2026-1 (54)

Pages: 60-67

Keywords: business game, professional training, firefighters, educational technologies, reproducibility of the game, business game model, organizational and methodological control

Annotation: The article justifies the methodological and organizational conditions for using business games in the profes- sional training of future fire protection specialists. The article discusses the types of business games (simulation, organizational-activity, and role-playing games), the stages of designing and conducting a lesson, and the typical difficulties of implementation (scripting, teacher preparation, resource provision, and results evaluation). This article presents the results of testing the business game at the Ural Institute of State Fire Service of EMERCOM of Russia. It proposes criteria for evaluating students’ actions (decision efficiency, tactical soundness, quality of team interaction, and reflection) and shows how the indicators changed as a result of the lesson. The article concludes that integrating business games into tactical, specialized, and managerial training is advisable, pro- vided the described conditions are met. The study aims to substantiate the methodological and organizational conditions for using business games in firefighters’ professional training and to present the results of testing the game in a university setting. Methodology and research methods: the study was conducted within the framework of competence-based and activity-based approaches, drawing on the ideas of practice-oriented and simulation- based learning. The methods of theoretical analysis and generalization of scientific sources, modeling (designing a business game scenario), pedagogical observation, expert assessment of students’ actions, analysis of the results of tasks before/after the game, questionnaires/reflective sheets (if available) were used. The empirical part was implemented on the basis of the Ural Institute of State Fire Service of EMERCOM of Russia.

Bibliography: Karapuzikov A.A., Muraev N.P. THE USE OF BUSINESS GAMES IN THE PROFESSIONAL TRAINING OF FIREFIGHTERS // Education Resources and Technologies. – 2026. – № 1 (54). – С. 60-67. doi: 10.21777/2500-2112-2026-1-60-67

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